Immersive Production: The Curriculum


Pedagogical approach

Our pedagogical approach is project-driven. The trainee will be able to acquire knowledge and practice in parallel in order to master the technical concepts taught.


Course Syllabus


Day 1 Introduction to Metaverse basics and Web 3.0

The first day of training  will allow  learners to:

  1. Understand the objectives of this training by delivering a Course Summary
  2. Learn how they can Install Unreal Engine & Account Setup
  3. Have an Unreal Engine Overview and Resources
  4. Have a quick overview of the  Web History and Limitations of Web 2.0
  5. Learn more about Web 3.0 and its benefits
  6. Understand the sens of  metaverse as a concept
  7. Master the Metaverse basic concepts
  8. Understand the link between those concepts : Metaverse/ Blockchain Technology/ Extended Reality/Tokens/Crypto
  9. Learn How metaverse works
  10. Learn  more about examples of  Metaverse 



Day 2 Virtual Reality, Augmented Reality and 360°?

The second day allows learners create a foundational understanding of the differences between AR, VR, MR, and XR. Its main Objectives are :

  1. Explain the conceptual and technological differences between VR, AR, MR, and XR.
  2. Understand strengths and weaknesses of VR and AR for new XR applications.
  3. Summarize the XR technology landscape in terms of platforms, devices, applications, and tools.
  4. Devise a strategic plan to incorporate XR into new projects and initiatives.
  5. How to use the Unreal Engine Editor , View Modes & Navigation Basics
  6. How to Create Your First Unreal Project
  7. How To parameter your project settings for XR

Day 3 How to build a AR?

The 3rd day allows learners to Understand the Handheld AR basics and to practice those topics:  

  1. Setting Up the Template Handheld AR
  2. Packaging and Deploying on Android or iOS
  3. Navigating and well using of the Application

Day 4 How to build a VR project?

The 4th Day allows learners to Understand and to practice those topics: 

  1. How to use and set up a Quest Pro Headset 
  2. Setting Up a VR Template and configure it for Quest Pro 
  3. Packaging and Deploying 
  4. Navigating and well using of the Application


Day 5 Production

The last day we will help the learners to customize their application, to learn how to fix bugs and also to produce a tutorial of the experience





Aide sur Rechercher des cours